Just like with zombies, you don’t ever get sick of killing Nazis
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Decades and decades removed from their time on this planet, the perception of Nazis has taken on a supernatural persona, sharing the same classification of monsters with the likes of zombies and orcs.
The most popular fantasizing of their existence in a videogame has to be 1992’s Wolfenstein 3D, a first-person-shooter that wound up being a breakout hit for the shooter genre, making room for titles like Doom.
Wolfenstein 3D also helped popularize the notion of occultism and its connection to Nazis, which stems back to the ’60s and ’70s. Such an unspeakable evil easily lent itself to macabre science-fiction lore — most recently seen in the campy dystopian flick, “Iron Sky.”
That overwhelming sense of evil is revisited in Wolfenstein: The New Order, and it’s the best game in the series since Wolfenstein 3D.
It’s 1946 and you play as William “B.J.” Blazkowicz (the same character from Wolfenstein 3D), a soldier who has teamed up with Allied forces set to storm the German shore. Only when they arrive, they quickly learn that the Nazis have secured some kind of other-worldly technology, the likes of which no one on Earth has ever seen.
During the raid, Blazkowicz is knocked unconscious, only to awake in 1960 to a world where the Nazis have not only won World War II, but have subsequently taken over the world and cast their cold, steel-and-concrete mark across the planet. Blazkowicz must now lead a resistance to overthrow an insurmountable enemy.
Check out GameSpot’s coverage of Wolfenstein: The New Order
Wolfenstein: The New Order is an above-average and highly polished first-person shooter that oozes with atmosphere. With the Nazis in total power, the world is now a dark, industrial dystopia, which is convincingly portrayed by the team at MachineGames.
The game runs at a smooth 60 frames per second in 1080p on both the PlayStation 4 and the Xbox One, with a noticeable decrease in graphics and performance on the older consoles.
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